Jochem Punt

Game Design Prototype: Temporal Transit Tales

A 3D adventure-mystery set in a deserted, steampunk-inspired train station where time has frozen. Players explore, use a time-control device to manipulate localized “time bubbles,” and solve environmental puzzles to uncover the station’s hidden story.

My Contributions

Demo-Video

TimeTransitGame demo

Used Technologies

Game Engine: Unity [C#]

Audio Middelware: Wwise

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